world intelligence congress

2023 International Smart Sports Conference

2023-05-30 15:41:12

Introduction

With the strong support of Tianjin Sports Bureau, Tianjin Industry and Information Technology Bureau, and the Secretariat of the Organizing Committee for the World Intelligent Conference. The "International Intelligent Sports Congress" event brand, founded by the Tianjin Intelligent Sports Association, has become an important component of the "World Intelligent Congress" event. Since entering the "Third World Intelligent Congress" in 2019 and completing the "First International Intelligent Sports Congress" event, the event has been successfully held for four consecutive times, with a total of 5 categories and 10 events completed, involving 15 provinces and cities in China. More than 80 representative teams from over 30 countries and regions across five continents, with over 100 million participants, participated in online and offline events. It has played a leading and exemplary role in the application of artificial intelligence in the field of sports.

The design concept of the 5th International Intelligent Sports Conference is to summarize the successful experience of the previous four competitions, innovate the content of the competition, improve the quality of the competition, retain the Tencent King Honor brand e-sports project in the event design, introduce the international fashion intelligent sports competition project "drone football", and introduce the "simulated bicycle project" with the highest public participation. Especially for the first time, the National Simulated Flight Network Open, a national brand event organized by the Air Traffic Control Center of the General Administration of Sport of China and the China Aviation Sports Association, was introduced. The quality of the 5th International Intelligent Sports Conference has been comprehensively improved.


Electronic sports


Electronic sports are sports events that reach the "competitive" level in electronic game competitions. Electronic sports is a competition that utilizes electronic devices as sports equipment, combining intelligence and physical strength between individuals. Through e-sports, participants' thinking ability, reaction ability, limb coordination ability, and willpower can be exercised and improved, cultivating team spirit. Professional e-sports also have high requirements for physical strength. Electronic sports is also a profession, similar to non electronic game competitions such as chess. On November 18, 2003, the General Administration of Sport of China officially approved electronic sports as the 99th official sports competition. The reason why China can rank at the world-class level in e-sports projects. Firstly, the mass foundation of this sport is very good. In 2020, the global e-sports audience was nearly 500 million, while China had 160 million, accounting for one-third. More importantly, Chinese e-sports did not lose at the starting line. When the world football industry emerged, China was still in the period of the Opium War: after World War II, when the United States vigorously developed basketball, China did not have much resources to invest in this sport. However, when e-sports emerged around 2000, China's national strength was no longer the same as before. The first global bidding competition WCG was founded in 2000, and the Chinese team won the championship in 2004. E-sports is the home stadium of this generation of young people. Looking ahead to the future, in order for the e-sports industry to "rise to the heights", it is necessary not only to boldly try "showcasing operations", but also to patiently operate and "stabilize development".

Simulated flight


Simulated flight sport was officially established by the General Administration of Sport of China in 2005 and managed and carried out by the Aviation Radio Model Sports Management Center (China Aviation Sports Association). Simulated flight is a project that utilizes virtual reality technology to condense the driving learning of an aircraft into a desktop computer, and then uses simulation products such as flight joystick and flight simulation cabin to conduct more realistic simulated flights. With the introduction of China's low altitude reform policy, general aviation has become a social hotspot. Some simulation flight enthusiasts have become practitioners in the aviation field after training in aviation schools, and even become captain of airlines or chief flight engineer of general aviation companies. Numerous examples have shown that simulated flight sports are both popular, entertaining, and educational, making them the best tool for educating the public on aviation and cultivating aviation literacy. At the same time, the Tang grip simulation flight requires the use of various knowledge such as mechanics, physics, mathematics, communication, meteorology, geography, history, English, radio, etc., which has excellent educational value for cultivating the comprehensive quality of young people, patriotism education, and physical and mental shaping. The skills required for simulating flight movements can not only cultivate future pilots and drone pilots, but also cultivate scientific research talents for aircraft design and manufacturing, aviation engineering, and other majors. 

Virtual cycling

Virtual bicycles can achieve walking and physical collisions similar to 3D games. When automatically roaming along the path, you can also pause at any time to see while walking. The cycling system can also support object triggering and distance triggering in the scene, as well as object animation and sound switching.

In virtual scenes, natural scenes such as riverbanks, valleys, ridges, scenic roads, railways, and ditches can usually be constructed, with landscape routes for tourists and cyclists to enter. The scene construction fully utilizes natural ecological conditions and reproduces the original ecological landscape.

Implementation method:

Equipped with various extended hardware such as game steering wheels, joysticks, bicycles, and other physical objects for operation, the virtual bicycle system also supports multi-channel stereo projection. By wearing lightweight polarized glasses or VR devices, users can experience immersive roaming effects. All of these greatly increase the fun of virtual roaming, increase the curiosity of end customers about virtual roaming, and the possibility of experiencing it firsthand. In the context of external display, it is very beneficial for attracting crowds.

Product features:

1. Deep immersive experience, immersive and thrilling, with unlimited views.

2. Interactive function, avatar as protagonist, strong sense of real-time interaction and participation.

3. You control the self-service pause button, user-friendly settings, and dynamic platform.

4. Through multi-dimensional game settings, players integrate visual, auditory, tactile, and motor abilities.

Drone Football

On December 9, 2022, at the "2022 Jeonju International Drone Industry Expo" held at the Star Center of Jeonju University in South Korea, drone related organizations from more than one country, including the United States, France, South Korea, and Japan, jointly initiated the establishment of the International Drone Football Federation (FIDA). Yao Junchen, Vice Chairman and Secretary General of the Chinese Aviation Society, signed the "Memorandum of Understanding on International Cooperation" on behalf of the Chinese Aviation Society. After a long period of preparation, FIDA, which has gathered the strength of rapidly rising drone football both domestically and internationally, and led the global trend, has finally taken a step forward. The head of the FIDA Promotion Committee, Noh Sang he up, director of the Jeonju Camtic Research Institute and president of the Korean Drone Football Association, stated at the meeting. Drone football is a last game customized during the Fourth Industrial Revolution era, which combines football, drones, and IT technology. The city of Jeonju aims to host the 2025 Drone Football World Cup and is preparing in stages. The 11 billion Korean won drone football dedicated stadium, the Jeonju Drone Comprehensive Sports Center, will be completed in 2024 and can host two World Cup matches simultaneously.

Drone soccer is a new concept sport that involves a drone surrounded by a carbon material protective device and fired into a football like goal. Each team consists of five players, divided into attack, defense, and guidance. The competition is divided into three groups, with each group taking three minutes. Since 2017, the Chinese Academy of Aeronautics has held the National Junior Drone Competition in China, with six competitions held nationwide. Tens of thousands of teenagers have enjoyed the fun of drones through the competition. As the initiator of the FIDA organization, the Chinese Aviation Society will continue to strengthen the organization of domestic drone related events, actively carry out domestic selection competitions, regional exchange competitions, and other activities, in preparation for the 2025 World Cup. 

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